The Best Games of 2010: Part 1

If you’ve been to my blog before, it should be apparent that I love games. And when I say love, I’m not referring to a shallow, escapist enjoyment sorta love. I have a deep, thoughtful, and in many ways analytical love for games.

Towards the close of every year, all your major gaming sites post their “Top 10 Games of X Year” style articles. I will admit that I devour this analysis with the same devotion that the paparazzi have in their efforts to grab an upskirt shot of Britney Spears.

Let’s get back to love. I love games and play a lot of them. Luckily, the guise of “amateur game designer” provides me with ample excuses to couch my gaming time in a thin veneer of professionalism. At least that is what I tell my wife (“Hey, I’m workin’ here!”). Of course, that means I have to make good on that statement… and put in a little work when it comes to justifying my gaming.

As such, I offer you my analysis of the BEST games of 2010. In two parts. With some bonuses.

Today is part one.

The BEST Games of 2010:

10:  Halo: Reach (Xbox360)Halo Reach

Bungie wrapped up the primary Halo story with an opus to console first-person shooters. As with previous Halo games, you receive an excellent multiplayer package and a solid single-player campaign. I do believe this to be “the best” of the standard Halo games. Within the same breath, I would also note that I’m excited that Bungie is moving on to something else, since the Halo story and gameplay is ready to be refreshed.

9:  Carcassonne (iOS)

Carcassone

This is the first of two iOS games I’m including on my top ten list for this year, and it is easy to do. Based on the tabletop game of the same name, this version provides a slick electronic rendition of the game’s fun and intuitive gameplay directly to iPhone gamers. With single player and multiplayer options which allow you to parse out turns into smaller snippets of play time, any free minutes you have with your phone and this app will never be boring.

8:  Fallout: New Vegas (Xbox360/PS3/PC)Fallout: New Vegas

Fallout 3 was my favorite game of 2008.  Fallout: New Vegas uses the same engine (with a few improvements) to place you in the wastelands of the Mojave Desert instead of those found in Washington DC. Storytelling is even better than Fallout 3’s, too. So why isn’t this higher on my list? Fallout: New Vegas features more bugs than an entomology lab, punctuating the moments of exquisite storytelling with crushing frustration as you are forced to reload your game, or in some cases, fully reboot your system. A great game in need of some programming TLC.

7:  Civilization 5 (PC/Mac OS)Civilization 5

Imagine a portly, shoddily-dressed teenager with a really bad haircut locked away in his room for hours on end, peering unendingly at the VGA monitor on his Magnavox 386SX PC. Have that image in your mind? That was me in 1991 when Sid Meier’s very first Civilization game was released. This turn-based strategy game was a revelation – featuring exquisite gameplay and near-infinite replayability. Fast forward to 2010, and the fifth iteration of the game, and you can say the same… except, well, I’m no longer shoddily dressed. Civ 5 even does something better than all its predecessors – it features one of the most intuitive and well designed user interfaces I’ve ever seen in a complex game. Even if you don’t like this style of game, I would at least recommend checking it out simply to view the interface; it makes deep strategy gaming palatable for the masses. That, in and of itself, is a huge accomplishment.

6:  Heavy Rain (PS3)Heavy Rain

Not without some flaws (including some bad voice acting and some really reprehensible and never-explained story red herrings), Heavy Rain nevertheless pushes the gaming genre forward. Remember all the outrage that occurred when Ebert said that games are not art? This may be one that could be used in the future to try and combat that statement. I found myself addicted to the ambiance, storytelling, and mystery this game brought to the table. It evoked true emotion, not unlike the emotion experienced with great music, books, movies, and artwork.

Join me tomorrow for the remaining BEST games of 2010.

Bonus:

Biggest Disappointment in 2010:  Fable III (Xbox360)Fable 3

I loved the original Fable. Fable II being even better. Fable III took some bold steps to try and simplify gameplay, which I’m assuming they believed would help to propel the player through the game more easily. Unfortunately, this meant that the largely linear storyline, although intriguing, was straddled with some poor and basely un-fun game mechanics. If there is a future Fable IV, I’m hoping it makes an effort to go back to its roots.

Best 2009 Game Played in 2010: Demon’s Souls (PS3)

Demon's Souls

I’ve already written about Demon’s Souls in a previous post. It is challenging, eerily ambient, and the sole reason for why one of my friends bought a PS3. If I could go back, it would probably be my favorite game for 2009. Simply amazing.

One Response to “The Best Games of 2010: Part 1”

  1. Hugh G. says:

    Carcassone is the bomb. I play about 10x a day. I’m playing Reach now and, though fun, it feels like more of the same. Until we’re able to hide behind cover like Gears, it will never hit the mark completely for me!

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